Dec. 13th, 2019

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cakeandrevolution:

Come full circle, we have
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Yes it’s just-

I feel as though such a thing is deeply personal, and for her, it’s not a casting aside of who she once was, rather it’s her choosing to embrace this new life. this second chance with everything she has.

It about a choice, a choice to go forward and accept herself.

And hmmm I do like the name Aurora Neophron actually. Or Aurora Necrosyrtes. Hmmmm
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daisy-flauriossa:

I really like The Dragon Prince’s designs.
Janai is great !

[personal profile] sparklecryptid [personal profile] charlottedabookworm [profile] secret_engima

Ooooh, nice! And maybe this could be a good Aesthetic™ for a Solheim Priest/King?
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a-world-in-grey said: Everything went to hell in a handbasket, and said descendants wouldn’t take the LC name because they view Somnus’s betrayal as him disowning them, so instead they take the name Vitae as kind of a ‘fuck you’ to the LC line and don’t regard LCs or their ‘Kingsworn’ very highly at all. And I could see them having Leviathan as their patron, the Tidemother, which is also their way of saying ‘fuck you’ to Bahamut. Leviathan is very pleased. And being sea farers makes it easier to up and vanish. (Cont)

a-world-in-grey said: But then the Great War happens and the Vitae do NOT appreciate shit happening in Altissa(?)/Accordo(?)/ THEIR TURF, which kick starts shit and brings Mors attention down on them maybe. Idk. But this would definitely be a Yeet the Prophecy AU because the Vitae aren’t gonna stand for Bahamut’s bs.

Me:

Ooooh oh I like this too but what if it’s BOTH. What if it STARTED with the hidden child and then they heard of the Legend of Adagium’s Curse and so they started just- TAKING the kids from Somnus’s line before they could be killed and adding them to the blood line?

And as for where it would be- um. Like-.

You’ve seen my AUs. Where do you THINK I’m going to put it? You get three guesses and the first two don’t count.

On a more serious note though, Galahd (seriously where else did you expect me to put them this is ME you sent the ask to) is A JUNGLE. A VERY SECRETIVE JUNGLE FULL OF SECRETIVE PEOPLE. No one’s going to bat an eyelid at another Clan forming and then mixing/marrying with the neighboring Clans (LIKE THE ULRIC AND THE ALTIUS HAHAHAHAHA) or just straight up folding into one of the pre-existing clans that happens to look similar enough to pass physical inspection (LIKE THE ULRICS. WHO’S UP FOR LC-NYX). No one is going to question the disdain/hate for mainlanders and their politics or their nomadic habits as some of them regularly slip off to the mainland to keep an eye on things/sail the world to explore things in total disregard for modern borders and political situations. No one is even going to QUESTION when every once in a few centuries one of the wanderers comes in potato-sacking a traumatized, nearly-executed-for-their-magic child and claims the child as part of their Clan and raises them to be just as secretive and feral as the rest.

Seriously, Accordo/Altissia is a major trade hub, nowhere on Lucis main is safe, Niflheim is NIFLHEIM and Tenebrae are allies to the Lucis Line who might … forget eventually … just why they gave sanctuary in the first place (or get drawn into a war if their hiding of these people got out). Galahd is already hinted at/HCed to be private and mostly unknown to the rest of the world and any wild stories of magic and healing spells and the calling down of the Storm would be passed off as strange jungle myths and legends. And Galahd would grow very quickly PROTECTIVE of these magic users who are just and strong, who freely wander the isles blessing them with their magic, healing the sick and defending the needy and singing the Storm into existence when danger tried to sail in from the mainland. They would be protective of their Peacekeepers and Healers and Storms and TideSingers and would have LITERALLY NO REASON to ever tell outsiders about them, especially not when it becomes clear that they have Issues with Somnus’s line. So Galahd keeps it to itself, the Clans all coming to know the Vitae(Ulric? I am so tempted to make this an Ulric Clan AU ngl this is probably going to become an Ulric Clan are the LC offshoots AU) as Theirs and Trusted and Secret no matter what bad blood rises between the rest of the Clans.

Until Mors pulls back the Wall and Niflheim tries to invade and for the first time in centuries Galahd’s greatest secret has to not just fight, but WAGE WAR.

There are a LOT more of them living in Galahd then there ever were LCs on the mainland.

Niflheim doesn’t stand a chance.

The news gets out and people lose their MINDS at the word of a SECOND WALL rising to protect Galahd, a Wall not commanded or created by their King or Prince. And of course Mors HAS to know, he HAS to know how this happened and who is holding that Wall and he’s already shown no hesitation in flinging his son off to Accordo in the middle of a war so he-

Orders Regis and his group to go investigate, find a way past the Wall, make contact (bring this rogue LC to heel, because of course they assume its just a lone illegitimate but powerful child) and somehow they find a way in and-

All of Bahamut’s Prophecies.

U n r a v e l

(Basically I want to make an AU where Regis and Co get YOTE straight and hard into culture shock shenanigans and intrigue and have to deal with both Galahd culture but also FERAL MAGIC USERS who look at LCs and see Betrayers and Kinslayers but will not (cannot) raise a hand against him physically because that would make them Kinslayers too. But they CAN confuse him and run rings around him, try to scare him off with their ways and magic. They don’t expect him to stay. They don’t expect him to learn.

They don’t expect him to look at their Immortal Healer King who they have been slowly, painstakingly healing over the centuries and cry on his behalf, they don’t expect Regis to look at their King’s one hundred and thirteenth-great granddaughter Aulea and fall head over heels in love.)

Aiiiiii this is not going to be a one-shot collection I can feel it.

Somebody give me a name for this thing. If you’re all going to be horrible (wonderful) enablers give me a name for this monstrosity.
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dangerousbride:

It’s (not) a bra 👙🐤

[profile] ertrunkenerwassergeist [personal profile] sparklecryptid
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iraivory:

Daud - Dishonored
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lovefromritsu:

#DadgilWeek Day 6

Considering how well the van scenes are they probably would need some motivation to talk lol

[personal profile] sparklecryptid[profile] ertrunkenerwassergeist
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amereslare:

Halloween Secret Santa Gift for Des on Discord, DV dressing little Nero up for Halloween ;)

[personal profile] sparklecryptid [profile] ertrunkenerwassergeist
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cherryvaneart:

“No mercy”

Last day of #DadgilWeek!

Thank you so much to [profile] dadgilweek for organizing this event. It was so fun to join with my art together with so many amazing creators! I’m gonna miss it :’)

Also thanks to everyone who stuck around! This won’t be my last dmc art. I still have love to fuel me with inspiration. Stay tuned! ;)
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cherryvaneart:

“Like father like son”

Day 2 of #DadgilWeek!
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cherryvaneart:

“A moment of respite”

Day 6 of #DadgilWeek

You might have figured out by now that I love to draw wholesome moments with these boys 💜
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lovefromritsu:

#DadgilWeek Day 5

Doing whatever he can to protect
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chiharuuzumaki:

I had this idea after hearing Nero saying “Power” zillion of times. I officially started drawing this last month, but I am glad to finish this for the Dadgil week.

Follow my art blog [profile] chiharuchinart

Bonus: Funcle Dante

[profile] ertrunkenerwassergeist [personal profile] sparklecryptid
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oOOOOOOO

THAT’S A REALLY GOOD IDEA.

Also pls explain your choice of latin names because I don’t know latin and I only know Umbra because it’s the name of Noctis’s dog buddy.

Also I would like to point out that Nyx is like- a toddler during the Great War thing/Regis’s roadtrip? He’s just- HE IS TINY PERSON. He could genuinely be Regis’s NEPHEW because Callida’s age would be right for it. *cackles softly*
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slavicafire:

if you ask for spiritual help from someone - advice, ritual, divination, what have you - and the answer includes anything fishy along the lines of “your medication is clouding your vision” or “to find an answer we might need a more… intimate ritual” or “I will help you but I need you to focus on me and not your other friends” or anything, anything giving off the vibe of manipulation or grooming, you have the right given by all the old gods and shadows roaming this earth to devour said person, gnaw on their bones, and spit on their entire bloodline.
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[profile] secret_engima I blame you for this ficbit/worldbuild lore. I kept wondering about stories, and a comment that I tossed out in a world build about how Galahd’s motto might as well be ‘We Remember’ in this ‘verse and I - I wondered about the stories that are told. 

tagging [personal profile] sparklecryptid [profile] ertrunkenerwassergeist [profile] starsilvereld [personal profile] theotherguysride and [personal profile] charlottedabookworm [profile] aniseandspearmint

Harken and attend, children of Galahd, blood of the Storm. Listen, for I tell you a tale that my parent told me, and their parent told them in turn, all the way back to the beginning of the story. I tell you the tale as it was told to me, and as you will tell it in turn. 

I tell you this tale, for it is true. 

Remember. 

Once, many years ago, after shining Solheim had fallen and before the rise of steel-bright Lucis, there were two brothers. There was an elder, gentle as the dusk, and there was a younger, fierce as the dawn. They were the descendants of a mother who had taken the scattered tribes of a nameless land and the remnants of dwindling Solheim and united them under a single banner, and the mother had named the banner Lucis. Lucis, for light, Lucis, for the rise of a new dawn, and Lucis for her name - which was Lucis Caelum, the House of Heavenly Light, and so had their family been called ever since. 

Yet into this land had come a shadow, and the shadow was the Scourge of the Stars, for none could stand before it. Men, women, the young, the old - all fell before its touch, and deamons sprang from its shadows to search out those who had never felt the touch of the disease. Walls could not keep it out, nor could swords defeat it, and the people suffered and wept and died. 

And called to the gods to save them. 

The people called upon the Infernian, lost Ifrit, who had been patron of hearth and home. They cried for the Archaean, steadfast Titan. They begged a boon of the Hydrean, fierce Leviathan. They sang to the Fulgarian, swift Ramuh.  They wept for the Glacian, cold Shiva. 

And the people were desperate, and in their desperation, and they called upon the patron of the House of Heavenly Light. They called to the War-God, the Draconian, whose name I will not utter here. And the Lord of War, the Three-Sided Blade, heard them. 

Children, it is a terrible, terrible thing for the gods to turn their eyes upon you. But the people were desperate. 

And the gods, led by He Whose Name Is Unspoken, came to a woman. Came to a mortal, whose family were drawn from the Land of the Shadows, balanced between the light and dark. And the gods made of this woman their messenger, who would carry their words to the ends of Eos - and this woman was the first Oracle. 

Her name was Aera. Remember. 

Now. Of the two brothers of the House of Heavenly Light, the eldest’s name was Ardyn, and the younger was Somnus. The eldest, as I have said, was gentle as the dusk, which wipes mortal cares away and brings with it the promise of rest. The youngest, as I have also said, was fierce as the dawn, which strikes away the night and forces the eye to attend. 

And to these brothers Aera-the-Oracle brought the words of the gods. 

And the gods had decreed this: that of these two brothers one would be known as the King of Light, and the ending of the Scourge would come from their house. 

Ardyn heard the words of the gods and was glad, for he loved his people as the shadows love the sun, and his heart was heavy for their suffering. And in his blood flowed the magic of the Crystal Kings, the magic that was a gift in the long-since-lost from the War God himself, and from lost Solheim. And Ardyn was a healer, and he took a healer’s staff in hand and donned the white robes of a physical to scour the land and draw forth the Scourge from each and every victim. And with him walked Aera-the-Oracle, who guided his hands and spoke to him of secret confidences which are not for us to know, but are of the tender secrets that pass between lovers. 

Somnus heard the words of the gods and was glad, for he loved his land as the sword loves the light of the sun at noon, as the hammer loves the nail. And in his blood flowed the magic of the Crystal Kings, the magic that was a gift in the long-since-lost from the War God himself, and from lost Solheim. And Somnus was a warrior, and took a sunbright sword in hand and donned the armor of battle to scour the land and them clean of the Scourge. And his hands were guided by the draconian, and by the voices of those who did not rise in dissent as he quarantined the infected and put them to the torch. 

And the two brothers were as the moon in its pattern of light and shadow. For Ardyn waned as his task continued with every strand of Scourge he drew from another’s flesh, caging the disease in a prison of his own skin and bone. And he waned, waned as the sickness of a hundred, of a thousand, of ten thousand sank into him, until the sun hurt his eyes and his blood ran black - but he bore it cheerfully, smiling through the pain, for he loved his people and he loved his gods. And Somnus waxed, waxed as he put men to the torch and led the bright armies of the land of Lucis into battle against the sickness that had threatened to devour him, and he smiled as the infected screamed for mercy and his men cheered his ruthlessness. 

And ten years after the gods had set before them this task, Somnus came to Aera-the-Oracle, and asked of her: Whom shall the gods choose, to be King of Light? And Aera-the-Oracle answered him, that it should be Ardyn the Healer, whom the people loved. 

And Somnus Lucis Caelum was wroth, and in his heart dwelled thoughts of deep, deep shadow. 

And a certain day came, when the brothers were to be presented before the Crystal that was the Heirloom of their House. And on that day, the King of Light was to be announced, and Lucis would bow before him and rejoice in the choice of the Gods. 

And on that day, fierce Somnus cried out to one and all that he was the King of Light, beloved of the Gods, the chosen King - that from him would come the ending of the scourge - through fire and blood and steel. And warlike Somnus cried further that the gathering of the brothers was a trap laid for his footsteps. 

And Somnus took his spear in hand, and impaled his brother so that the blood rushed through him. And Ardyn fell to his knees as the dark blood rushed from him, as the brother of his blood raised his sword for the killing blow. 

Listen, child, and remember. 

Aera-the-Oracle gave way to Aera-the-Woman, and Aera-the-Woman threw herself between Somnus the Untrue and the man she loved. And he did not stay his hand, but the bright blade fell and drank deep of her blood. 

And Ardyn, Ardyn the Gentle, Ardyn the Healer, watched as the woman he was to marry fell before him. And in him the voices of a thousand screaming deamons rose, and he wept tears of dark scourge as wrath rose in him like a hungry tide and he threw himself at his brother, screaming. 

And brother fought brother that day. The younger with bright steel and the blood of his kin upon his blade, the eldest with rage and grief and the Scourge of the Stars that lurked in his blood. And when Ardyn, Ardyn who loved the gods turned to the Crystal for its Judgement, the War-God who lurks in its shadow turned upon him - for his blood was rife with the Scourge, and the War-God would have no truck in one such as he. 

No matter that Ardyn had set forth at his bidding to cleanse the land of the Scourge. No matter that he had, personally, saved thousands through sacrifice upon sacrifice, by drawing the Scourge from their own veins and trapping it in his own. No, the war-god rejected him, and Somnus cried in victory - And Somnus cried out further that his brother, his eldest brother, was his brother no more but a deamon in truth - for did not his blood burn black as night? Did not weakness dodge his steps? 

And Somnus struck down his brother there, before the Crystal that was the heirloom of their house. And Somnus, Somnus Kinslayer, Somnus Kingkiller, felt no regret as he claimed the crown of swordbright Lucis. 

Yet, as the gods told him, and as Somnus learned, to his shock and wrath and disgust, his brother would rise again each time he was struck down. For such was the power of the Scourge within him that it would not allow him passage to the Beyond. Child, it would not let him die. And so the King of the Gods declared Gentle Ardyn, Ardyn the Healer, outcast and accursed, to be imprisoned for all time on barren Angelgard - until the Chosen King should slay him, and in so doing slay the Scourge. 

And Somnus the Betrayer, Somnus the Deceiver, Somnus Kinslayer and Kingkiller, joyfully did as the gods bade him. 

But the story does not end here.

Because before Ardyn the Healer joined his heart to that of his beloved, Aera-the-woman, in promises of love and of a marriage that would never be, he was a man. With a man’s hungers and a man’s follies, and a man’s simple desires. And of those desires came Vitae, the child of his blood - the child of whom Ardyn had no knowledge. 

Vitae was a child of the House of Lucis Caelum, and by all rights such a child should have been presented before the House to receive training in the magic that flowed through the blood, the magic that can kill the unwary wielder. Yet the affection of Vitae’s mother had kept them close and kept them secret, for even in those days Kings were not kindly disposed to bastards. And when Somnus the murderer, Somnus the Kinslayer, struck down Ardyn the Healer, they were glad of their silence. 

Because the Somnus, and through him, the War-God, declared that the gifts of his brother, the gifts of magic other then that of swords and the terrible power of the battlefield, was anathema. He would not allow it to persist, save in the line of the Oracle, and all others who could heal with a touch and ease the bright bloom of pain in another were to be put to the sword. To his own children, his own descendants, did he bind this, calling it a duty to rid the line of accursed children. 

And Vitae, the child of Ardyn’s blood, knew what fate would await them should their Uncle-by-blood learn of their existence. 

Yet Aera-the-woman had some kin remaining in this world, and for the love their had borne her and the love she had borne Ardyn did they seek out the child of Ardyn’s blood and bid them to flee. Flee, to the end of the world and beyond, flee as the hounds and the hunters dodged their steps - run, they bade Vitae, run and fight another day if you must, but run and LIVE, child. And Vitae, Vitae who was no older then you, children - Vitae ran, even as the blood of the Oracle did all in their power to obscure their track. 

Vitae ran, as the House of Heavenly Light proclaimed them abomination. Vitae ran, as the solders of Lucis closed in on the trail. Vitae ran, with the echoing words ringing in their head - run, and remember, and live. Vitae ran, ran through mountains and across plains, ran from the living and from the dead, from the sun and from the shadow. 

And always, Vitae remembered. 

Until at last, one day, Vitae came to the sea-shore. And there was a boat, and there was a storm rising upon the waters. 

And Vitae heard the hunters behind them.

And so Vitae threw themself into the boat, and cast themself upon the waters. And laughed, even in their fear, to see the sea unshackled before them, to feel the Storm close down about them - laughed for the glory of it, for the thrill, for the beauty in sea and storm. 

And the waves unspooled before them, and the storm-winds drove them forward, until they landed on an island. An Island for which Lucis had no name as of yet - but an Island that was one of three, and island named by those who lived there and loved fiercely. 

And the island’s name was Galahd, and the tribes opened their arms and their hearts to Vitae. And Vitae walked the Storm, and wove beads into their hair, and  in time grew to become a mighty chief. 

And the Storm and the Sea named Vitae Ulric, the Wolf-Lord, for many deeds great and small alike. And that is the beginning of Clan Ulric. 

And to their children, Vitae told the story of Ardyn and Somnus Kingkiller, and asked of them this: that they remember.

And over time, as the members of Clan Ulric married and intermingled with other clans, so too has the blood of Ardyn, Ardyn the Gentle, Ardyn the Healer mixed and mingled until it is the blood of Galahd. Until magic is our inheritance - one we keep hidden from the rest of the world. For we still remember Vitae, and the Hunters who dodged their heels, and the great oath of Somnus Kinslayer. 

Somnus Childkiller. 

For once in a handful of generations will a child be born to the house of Heavenly Light, a child whose magic is not of war and the battlefield. An infant who, by the law, must be taken to a certain place in the wilderness and left there alone - for if the parents of the child slew it outright, they would be called minelayers. But if an infant is left tot he mercy of the wild and dies of exposure, of hunger and thirst and animals, why then, their hands are clean of such blood.

But the Clans of Galahd remember, and keep watch upon this place. And when a child is left there to suffer and die, the child is named Ulric, and their family bears them home, home to Galahd, where they are loved and taught and told this: remember.

So Galahd remembers. 

We remember Ardyn the Healer, Ardyn the Gentle, Ardyn the Betrayed. We remember Somnus Kinslayer, Somnus Childkiller, Somnus Betrayer. We remember Vitae Ulric, and we remember the hunters. 

Will you remember?
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secret-engima:

hamelin-born:

[profile] secret_engima I blame you for this ficbit/worldbuild lore. I kept wondering about stories, and a comment that I tossed out in a world build about how Galahd’s motto might as well be ‘We Remember’ in this ‘verse and I - I wondered about the stories that are told. 

tagging [personal profile] sparklecryptid [profile] ertrunkenerwassergeist [profile] starsilvereld [personal profile] theotherguysride and [personal profile] charlottedabookworm [profile] aniseandspearmint

Harken and attend, children of Galahd, blood of the Storm. Listen, for I tell you a tale that my parent told me, and their parent told them in turn, all the way back to the beginning of the story. I tell you the tale as it was told to me, and as you will tell it in turn. 

I tell you this tale, for it is true. 

Remember. 

Keep reading

[profile] hamelin_born

CAN I MAKE THIS CANON FOR THROWN TO WOLVES VERSE. PLEASE??????? I love this so much there are just- no words. I am in AWE and I want Regis to be able to hear this from one of the Elders of the Clans SO BADLY.

[profile] secret_engima

Sure! Glad you liked it!

(Also, the Elders of the Clans carefully leave out the fact that they rescued Ardyn some decades/centuries ago - partially because Regis is right there and partially because that’s another story.)
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khealywu:

taragrimface:

apparentlyeverything:

boxingcleverrr:

aztechnology:

kelssiel:

systlin:

shitrichcollegekidssay:

them: SURVIVAL OF THE FITTEST MEANS HUMANS MUST BE INDIVIDUALLY SELF-SUFFICIENT AND COMPLETELY INDEPENDENT

biologist:

Like literally the only reason we didn’t go extinct is because we are aggressively social creatures who community organized and helped each other when faced with disasters that drove other species over the brink. 

 (Like we’re so aggressively social that we looked at APEX PREDATORS and went ‘they look soft! Friend????’)

(The answer was yes because wolves are also aggressively social and they adopted the strange tall not-wolves just as eagerly.)

humans @ wolves: holy shit these things are so cute i wonder if they’ll let us pet them?

wolves @ humans: holy shit these things are so cute i wonder if they’ll pet us?

Just in case people want source, here you go: humans are compelled to help each other in disaster situation, humans feel an innate urge to help others. We will help strangers too, not just family, and it has been tested. 

Also we’ve always taken care of our elderly and disabled. When life was literally “hunt and gather every day to live”, we saw value in taking care of those with disabilities. 

reblog to make a libertarian mad

social darwinism is a concept exclusively employed by people who are both evil and pseudointellectual, 100% of the time, & is basically always code for upholding white supremacy and patriarchy

there may be a day that i don’t reblog this post, but it’s not today
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a-world-in-grey said: 2) So you have Clans Ulric, Altius, Ostium, Arra, etc. Whenever a new Clan joins the bloodline, the Clan Chief of the individual joining calls up the other Clan Chiefs and they decide on the Clan Arm. So then, when completing the armiger, magic users have to go around to each Clan and get their approval to wield their Clan Arm, something that probs brings the Clans closer together I’d think. But then I’m thinking, well, how many clans would that be?

a-world-in-grey said: 3) And, well, that answer is probably quite a few. Given the sheer NUMBER of Galahdians descended from Ardyn? Even if each descendant only had two kids, there’s still a HUNDRED generations to account for, not including those of Somnus’ line adopted in. By the 25th generation you’ve got over 33 MILLION people alone! So I think it’s safe to say that it’s easier to count how many galahdians AREN’T of Ardyn’s/Somnus’ line. Of course, not every magic user goes around collecting the Clan Arms.

4) And few magic users probably bother to collect ALL of the Clan Arms, because THERE ARE SO DAMN MANY. Those who do are considered especially dedicated, because the amount of effort in going and asking permission from Every Clan is… astounding. I wouldn’t be surprised if those individuals end up becoming something like Arbitrators for inter-Clan disputes, because they’d have the respect of every Clan.

Me: I LOVE THIS IDEA. I LOVE IT SO MUCH. I am going to be expanding on that like WHOO. That each Clan has a representative weapon that serves as a Royal Arm is GREAT, and by this point I’m … pretty sure that ALL of the Clans carry the bloodline to some degree or another. Some, like the Ulrics, the Ostium, and the Altius are 100% magical because of how much blood has mingled over the years, but other Clans that lived farther away or had bad relations with the Ulric Clan in different points in history (like the Bellum) still treat magic wielding Clan members as something of a rarity compared to the overall Clan population. But yeah it’s definitely easier to count who DOESN’T have magic than who DOES. Overall I’m thinking there are- idk 20-30 Clans in Galahd? Which means I have a lot of Clan names to make up for reference if nothing else (though I will NOT be making entire populations for each Clan, I’d lose my mind). Anyway, that means there are like- 20-30 Arms (not called Royal Arms, maybe called Storm Arms or Clan Arms or something along those lines).

Each Clan Arm is totally unique to the Clan too, and few travel to all the Clans because of the distance involved, not to mention the Trials that go into earning each Arm (some Clans favor the Hunt, some favor Wave-Riding, some favor those who can recite the Ancient Stories off by heart or perform the old songs before the entire Clan with perfection and passion, the list of Trials are almost endless and fairly unique to each Clan). But I think it would be a Rite of Passage to go to like- the nearest three and earn their Clan Arm (your own Clan counting as the fourth) so that no magic-wielding Galahdian is without at least four Clan Arms to choose from in a fight.

The ones that do go on to earn every single Clan Arm are indeed unique and treated with Immense Respect and are known as the Vitae, after the First to come to Galahd’s shores. They mediate Clan disputes and it is ONLY Vitae that are allowed to leave to the mainland to Keep Watch, because anything less would be considered in too much danger. I’m thinking there’s at least like- between 5-10 Vitae per generation, so since three generations tend to co-exist at the same time that’s anywhere from 15-30 Vitae wandering the islands and taking turns wandering the mainland in groups of four to keep an eye on current politics, technology, and for any “new Ulrics” that need to be safely brought home.

But more on them and the Clan Arms in the next ask I think XD. Because I have IDEAS.
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dykenstein:

obsessed with this article title

[personal profile] elenothar
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kocoscollection:

I may did a Cor piggle.

It Cor. 

[personal profile] charlottedabookworm​ Look, it Cor!
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